Google I/O 2010 - Android UI design patterns

Google I/O 2010 - Android UI design patterns

Google I/O 2013 - Android Design for UI DevelopersSee more

Google I/O 2013 - Android Design for UI Developers

GDD-BR 2010 [1E] Android: Effective UI Best PracticesSee more

GDD-BR 2010 [1E] Android: Effective UI Best Practices

Google I/O 2010 - The world of ListViewSee more

Google I/O 2010 - The world of ListView

Google I/O 2011: Designing and Implementing Android UIs for Phones and TabletsSee more

Google I/O 2011: Designing and Implementing Android UIs for Phones and Tablets

Google I/O 2012 - Knowledge-Based Application Design PatternsSee more

Google I/O 2012 - Knowledge-Based Application Design Patterns

Google I/O 2010 - Writing real-time games for Android reduxSee more

Google I/O 2010 - Writing real-time games for Android redux

Google I/O 2012 - Playing with PatternsSee more

Google I/O 2012 - Playing with Patterns

Google I/O 2009 -...Interaction & Visual Design with AndroidSee more

Google I/O 2009 -...Interaction & Visual Design with Android

Google I/O 2010 - Android REST client applicationsSee more

Google I/O 2010 - Android REST client applications

Google I/O 2010 - Google Chrome's developer toolsSee more

Google I/O 2010 - Google Chrome's developer tools

Google I/O 2010 - A beginner's guide to AndroidSee more

Google I/O 2010 - A beginner's guide to Android

Google I/O 2010 - Building push applications for AndroidSee more

Google I/O 2010 - Building push applications for Android

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